Level Designer & Game Designer Open For Work
Crafting immersive environments with layered architecture, meaningful traversal, and emergent gameplay. Proficient in modern game engines, especially Unreal Engine, with a strong focus on map creation and spatial design.
Collaborative mindset focused on clear communication, adaptability, and shared creative vision.
Able to manage work through task-based organization and Agile methodology, ensuring efficient collaboration and delivery.
Experienced with Unreal Engine Blueprints for creating gameplay interactions, prototypes, and map functionality
Deeply committed to game design, driven by curiosity, creativity, and a love for interactive storytelling.
I’m open to work opportunities on both indie and larger-scale games, available for part-time or full-time positions.