Level Designer & Game Designer Open For Work
Crafting immersive environments with layered architecture, meaningful traversal, and emergent gameplay. Proficient in modern game engines, especially Unreal Engine, with a strong focus on map creation and spatial design.
Collaborative mindset focused on clear communication, adaptability, and shared creative vision.
Meticulous attention to design details, from layout logic to pacing and player feedback.
Reliable and deadline-driven, always aligned with production timelines and team goals.
Deeply committed to game design, driven by curiosity, creativity, and a love for interactive storytelling.
I’m open to work opportunities on both indie and larger-scale games, available for part-time or full-time positions.